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When the application calls this function with a language identifier of 0, the function first verifies that the current user interface does not require Uniscribe, and that it is supported by the console code page. If the user interface passes these tests, the function uses the supplied value. If not, the function changes the thread user interface language to a language that the Windows console can display. Windows XP does not support a concept of thread user interface language separate from thread locale. Therefore, this function changes the thread locale on Windows XP. It is easy for your application to set a thread to use the most appropriate language for console display, based on user and system preferred UI languages, the language for non-Unicode applications, and the capabilities of the console.
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Sets the user interface language for the current thread. Auto tune 5 download free.
For more information about adding additional editing languages and keyboard layouts see Change the language Office uses in its menus and proofing tools. Using the Language bar to Switch Keyboard Layouts. When you switch a language by using the Language bar, the keyboard layout changes to the keyboard for that language. Tech support scams are an industry-wide issue where scammers trick you into paying for unnecessary technical support services. You can help protect yourself from scammers by verifying that the contact is a Microsoft Agent or Microsoft Employee and that the phone number is an official Microsoft global customer service number.
Windows Vista and later: This function cannot clear the thread preferred UI languages list. Your MUI application should call SetThreadPreferredUILanguages to clear the language list.
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Windows XP: This function is limited to allowing the operating system to identify and set a value that is safe to use on the Windows console.
Syntax
Parameters
LangId
Language identifier for the user interface language for the thread.
Windows Vista and later: The application can specify a language identifier of 0 or a nonzero identifier. For more information, see the Remarks section.
Windows XP: The application can only set this parameter to 0. This setting causes the function to select the language that best supports the console display. For more information, see the Remarks section.
Return value
Returns the input language identifier if successful. If the input identifier is nonzero, the function returns that value. If the language identifier is 0, the function always succeeds and returns the identifier of the language that best supports the Windows console. See the Remarks section.
If the input language identifier is nonzero and the function fails, the return value differs from the input language identifier. To get extended error information, the application can call GetLastError.
Remarks
When a thread is created, the thread user interface language setting is empty and the user interface for the thread is displayed in the user-selected language. This function enables the application to change the user interface language for the current running thread.
Windows Vista and later: Calling this function and specifying 0 for the language identifier is identical to calling SetThreadPreferredUILanguages with the MUI_CONSOLE_FILTER flag set. If the application specifies a valid nonzero language identifier, the function sets a particular user interface language for the thread. After specifying 0 for the language identifier, the application cannot use any of the following constants to correspond to a language identifier:
Windows XP:C# Signature
Requirements
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Target Platform | Windows |
Header | winnls.h (include Windows.h) |
Library | Kernel32.lib |
DLL | Kernel32.dll |
See also
-->You can edit a Visual Studio C++ project file to target different versions of the C++ platform toolset, the Windows SDK and the .NET Framework (C++/CLI projects only). By default, the project system uses the .NET Framework version and the toolset version that correspond to the version of Visual Studio that you use to create the project. You can modify all these values in the .vcxproj file so that you can use the same code base for every compilation target.
Platform toolset
The platform toolset consists of the C++ compiler (cl.exe) and linker (link.exe), along with the C/C++ standard libraries. Since Visual Studio 2015, the major version of the toolset has remained at 14, which means that projects compiled with Visual Studio 2019 or Visual Studio 2017 are ABI-backwards-compatible with projects compiled with Visual Studio 2015. The minor version has updated by 1 for each version since Visual Studio 2015:
- Visual Studio 2015: v140
- Visual Studio 2017: v141
- Visual Studio 2019: v142
These toolsets support .NET Framework 4.5 and later.
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Visual Studio also supports multitargeting for C++ projects. You can use the Visual Studio IDE to edit and build projects that were created with older versions of Visual Studio, without upgrading them to use a new version of the toolset. You do need to have the older toolsets installed on your computer. For more information, see How to use native multi-targeting in Visual Studio. For example, in Visual Studio 2015, you can target .NET Framework 2.0 but you must use an earlier toolset that supports it.
Target framework (C++/CLI project only)
When you change the target Framework, also change the platform toolset to a version that supports that Framework. For example, to target the .NET Framework 4.5, you must use a compatible platform toolset such as Visual Studio 2015 (v140), Visual Studio 2013 (v120) or Visual Studio 2012 (v110). You can use the Windows 7.1 SDK platform toolset to target the .NET Framework 2.0, 3.0, 3.5, and 4, and the x86/x64 platforms.
You can extend the target platform further by creating a custom platform toolset. For more information, see C++ Native Multi-Targeting on the Visual C++ blog.
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To change the target Framework
- In Visual Studio, in Solution Explorer, select your project. On the menu bar, open the Project menu and choose Unload project. This unloads the project (.vcxproj) file for your project.NoteA C++ project cannot be loaded while the project file is being modified in Visual Studio. However, you can use another editor such as Notepad to modify the project file while the project is loaded in Visual Studio. Visual Studio will detect that the project file has changed and prompt you to reload the project.
- On the menu bar, select File, Open, File. In the Open File dialog box, navigate to your project folder, and then open the project (.vcxproj) file.
- In the project file, locate the entry for the target Framework version. For example, if your project is designed to use the .NET Framework 4.5, locate
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
in the<PropertyGroup Label='Globals'>
element of the<Project>
element. If the<TargetFrameworkVersion>
element isn't present, your project doesn't use the .NET Framework and no change is required. - Change the value to the Framework version you want, such as v3.5 or v4.6.
- Save the changes and close the editor.
- In Solution Explorer, open the shortcut menu for your project and then choose Reload Project. Dev c++ visual studio theme.
- To verify the change, in Solution Explorer, right-click to open the shortcut menu for your project (not for your solution) and then choose Properties to open your project Property Pages dialog box. In the left pane of the dialog box, expand Configuration Properties and then select General. Verify that .NET Target Framework Version shows the new Framework version.
To change the platform toolset
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- In Visual Studio, in Solution Explorer, open the shortcut menu for your project (not for your solution) and then choose Properties to open your project Property Pages dialog box.
- In the Property Pages dialog box, open the Configuration drop-down list and then select All Configurations.
- In the left pane of the dialog box, expand Configuration Properties and then select General.
- In the right pane, select Platform Toolset and then select the toolset you want from the drop-down list. For example, if you have installed the Visual Studio 2010 toolset, select Visual Studio 2010 (v100) to use it for your project.
- Choose the OK button.